Friday, July 21, 2023

Legions Imperialis "Why the game is a mess?"



  I said its totally fucked system. Discord and FB groups rapidly shit themselves. 

            GW switches to inches, range no longer needs to be measured. They screwed AT up with this. A walking machine with battle ship sized weapons cannot shoot across the table, a city, and beyond. The guns on a battleship from WWII hit at 26 miles all day, every day. With no ranges is the problem. All you did was create a smaller larger version or 40K skirmish. The same effect with the change to inches.




            Which makes me happy and very sad. I am sad these individuals never served and have no real world understanding of how shit work. I am sad their math skills are .....don't exist. I am HAPPY for the same reasons. My sweet candy ass is and will be paid gross sums for making the world work as now I am sure the future nerds know less than fuck all. I am sad GW fucked this up so badly. Hell 80% is copied from someone else. How do you fuck that up? I am happy the scaling and new rules will have no effect on the game I love.

       Why metric is used. Other than making a tabletop a playable area. A base equals more dude than visible. It could be 1 to 5 or 1 to 8. It is a command element, not 6 stands and 3 rhinos, its more than what you see. A ZOC concept is applied. A certain sized command element exhibits an area denial. Also the command element occupies a certain amount of table area in relation to the whole table area. The larger the measurement size the larger the table area. 
        A great example is people playing with 40mm or 54 mm dudes. Each one representing 120-240 men. all while playing on a table used for epic.


Ground Scale

        Engage is 30cm. You move 15 and shoot within 15cm, = 30. Which means all effective small arms are full usage is within 30cm, or can reach out to. 

        Our M16s and fighters are ready at the 300m. You have to qualify at 300. The marksman engage out to 600m and snipers reach is, stick your head up. With this in mind 30cm equals 100-200m. Every cm then equals a ground scale of 6.6 meters. Every 5 dudes occupy 16.5 meters of ground (based on 25mm) and extend their zone of control for 33 meters. 


        Meaning if your sweet candy ass enters within 33 meters of them you will meet Jesus. Please understand your side arm a pistol is solid within 21 feet, 7 meters! 5 times the effective application of your pistol is Zone of Control. Which makes a standard issue rifle's range within belief.


       If we take just the Small arms listed as 15cm. A standard infantry weapon at 15cm reach out to 99 meters. Then the calculation of 6.6 meter per cm must be 13.2m per cm. Which corrects the ground pounders normal every day effective weapons platform's fighting range at 200 meters. A Space Marine's rocket launcher is 45cm = 594 meters. That is believable!



Scaling

        Now change all scale to 10-12mm, double in size. The company goes further changing cm to inches, a factor of 2.5. Ground scale goes all out of wack. Base size increases 5mm, 25%. Unless the number of dudes represented increases wickedly, ground scale is ok or no longer a part of the game. Time equal ground scale Vs distance as in all prior editions.

        Your engage range becomes 75cm, small arms 45cm--29, 18 inches respectfully. The game then has little difference between 40K and epic. Your fighting skirmishes, just at a larger scale (platoon level with epic being company or division level).



Terrain

        In Epic we always had a problem with city fighting or creating a city board. That was part of the game that we fought against. As one building was never one building. It was 2 or a small city block. Once you increase to inches a city becomes 1 or 2 buildings. Which would explain the very few buildings one gets out of the current AT terrain boxes.

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