Tuesday, April 14, 2026

20mm GamesCraft vehicles

 


            He scaled them down from 28mm for 20mm. I think they maybe a bit on the big side. I got these two here plus 4 strikers. The 3D dudes I got last year.


            3D printed Mexican Federal Police.


            More Federals for the next time out on the road.




Bought

440 3D prints + 100 paint + 175 buildings + 60 Epic Forumware, 2 books printed, 75 Pirates, 6 20mm vechiles 120 at $1010

Sold 40 Epic + 40 Pirates at $80.00

Sold FW buildings 2500.00


THE MOUNTAIN

Bought = 193
Sold = 9 28mm, 5 epic detachments, epic FW terrain collection

Painted = 86
28mm = 24
20mm = 24
15mm = 0
10mm = 0
Epic = 0
Terrain bought = 0
Terrain painted = 30

Printed Terrain = 0
Minis Printed = 0

Games 
Played = 3
Games hosted = 1

Books 
Bought = 2
Read= 6   

Monday, April 13, 2026

Epic ForgeWorld masters sell

 


    Since my father died, I am left to sell his collection. I know jack all about his collection, the value, or how to sell it. I don't know the market. Over the years he told me this and that. I did not pay close attention or memorize what he said. Now I sit here trying to sort it all out and get Mom the most out of it's sale.
                    In an effort to save my family from the circus the Great Sell Off. I don't want my kid or my wife to have to deal with the massive amount of soldiers I have. They know a few mates in passing. They don't know what anything is, it's value, or where to find buyers. I will be selling off everything I have never used, sat in a box since the NY days, and those treasures I snatched up, opened the box, and they remain in that same box.



            After about 5 months listed I sold all my Epic Forge World buildings I kept as masters. When I was constructing my FW table. I kept an original master of every FW building, road, bunker, everything. Those sat in a drawer for years, mint, never touched. It has to go while there are people who remember and still want it. A german dude bough it all for 2.5k. He is asking if I will sell him my FW board too. I asked for 12K crated and shipped.

Bought

440 3D prints + 100 paint + 175 buildings + 60 Epic Forumware, 2 books printed, 75 Pirates at $890

Sold 40 Epic + 40 Pirates at $80.00

Sold FW buildings 2500.00


THE MOUNTAIN

Bought = 187
Sold = 9 28mm, 5 epic detachments, epic FW terrain collection

Painted = 86
28mm = 24
20mm = 24
15mm = 0
10mm = 0
Epic = 0
Terrain bought = 0
Terrain painted = 30

Printed Terrain = 0
Minis Printed = 0

Games 
Played = 3
Games hosted = 1

Books 
Bought = 2

Read = 6          

Wednesday, April 8, 2026

20mm stuff and a Pirate dude

 


            Table clearing and repairs. I had a bunch of plasticville buildings that needed squaring and repairs. They are older than me. They were my father's when he was a boy. I have been playing with them since my plastic green dime store army men days.


            The pirate building came as part of a collection Chicago Matt grabbed for me. I final repainted it. The Up-armored SUV is resin from SAS. 


        This is a Black Scorpion dude on a 3D base. He was painted with the spanish pirates I sold last week.


THE MOUNTAIN

Bought = 187
Sold = 9 28mm, 5 epic detachments

Painted = 86
28mm = 24
20mm = 24
15mm = 0
10mm = 0
Epic = 0
Terrain bought = 0
Terrain painted = 30

Printed Terrain = 0
Minis Printed = 0

Games 
Played = 3
Games hosted = 1

Books 
Bought = 2
Read = 6

Monday, April 6, 2026

Contact Front play test

 

I ran the first scenario for the Legacy Series, rescue Doc.

Blue team

Jill and Mark (veterans) with a pick up truck. Jason and Doug(wrong name) (trained&leader) in a 5 ton. No crew served weapons. All armed with M4s, pistols body armor and NV. I forgot half way thru about it being night time. Starting on the board edge.

Red

2 Robbers (militia) armed with pistols. Start down the street from doc’s house.

4 Drunks (civilians) armed with 2 pistols, bats and knives. Start down the street behind doc’s house.

2 Thieves (militia) armed with shotgun and pistol. Start in doc’s house

 

All tokens numbered and blind draw.

 

T1

Blue Jason

              Truck doubles

              Leader – jill’s truck moves

Red thieves

double thru back yards

Red drunks

              Double down the street.

Blue

Jill’s truck doubles. Drunk witness truck passing

Red Robbers

              Remain in house

T2

Red Thieves

              Remain in house

Red Robbers

              Double one yard away from doc’s house

Blue Jill

              Advance and disembark. Trees block LOS to the Robbers

Blue Jason

              Disembark, move to corner building.

              Leader- overwatch

Red Drunks

              Double in LOS of Jason

 

T3

Blue Jason

              Shoots, 1 hit, no sav, +2 sup/rounds 8, 8

              Leader Jill advance into docs backyard.

Blue Jill

              Advance to doc’s back door

              Breach, open door

Red Drunks

              Advance to cars

Shoot miss

Red Robbers

              Move to wall

              Shoot 1 hit, no sav, Body armor vs pen save, +2sup/roll 10,3 - 1 supp

Red Thieves

              Move to 1st floor

Cover

 

T4

Red drunks

              Charge jason

              Overwatch 1 hit, no sav, +2 supp/roll 2&3

              Drunks 1 hit, Jason 2

                             *confusion here. There are no saves in CQB. You get hit, auto KIA. CQB is extra risky unless you have numbers and lucky dice.

Red Thieves

              Exit front door

              Advance around doc’s towards jill’s truck

Blue Jill

              Aim

              Shoot Robbers 4 hits, 3 saves, +4 supp/roll 10,6,2,9

Blue Jason

              Pick up KIA

              Move to truck

              Leader- Jill enter doc’s

Red Robbers

Runaway

 

T5

Blue Jill

              Search no doc

              Exit backdoor for truck

Red Thieves

              Shoot Jill 1 hit, no save, Body armor vs Pen, +2supp/roll 7,2

Blue Jason

              Load kia

              Get in truck

              Leader – Jill shoot thieves 4 hits, 3 saves, +4 supp/rolled 10.10.10.10

 

T6

Blue Jill

              Get in truck

              Break contact

 







Die rolls at this point went way to crazy, 4 10s rolled, every shot hit. I replayed from the point the dice started to ruin the game.






    I felt suppression does nothing with the threshold at 5. Never got to 5. The nerve test strictly prevented ever getting to the threshold of 5. 

    Maybe these two should be combined into just nerve. Then nerve acts as a threshold for pinned.

    The civilians taking M4 fire should pin them. They were drunks, so drunk courage. The robbers militia took M4 fire and a KIA.

              Did we play suppression and nerve correctly?

    Pistols within 6 inches stopped by body armor should remove one action within an activation.


Saturday, April 4, 2026

AdeptiCon 2027 dates


             I don't think I will go. Unless B&P/Port Royal, and Epic are different days. And I would have to fly.

Friday, April 3, 2026

Kickstarters and minis

 

  

            Backed B&P's decade (249), and the plunder terrain (40) one. 


            94 in BS pirate minis        



THE MOUNTAIN

Bought = 187
Sold = 9 28mm, 5 epic detachments

Painted = 78
28mm = 23
20mm = 23
15mm = 0
10mm = 0
Epic = 0
Terrain bought = 0
Terrain painted = 24

Printed Terrain = 0
Minis Printed = 0

Games 
Played = 2
Games hosted = 

Books 
Bought = 2
Read = 6