More news. Some Tom guy wrote or designed Legions. He was quoted saying Alternating Activation, Hidden order counters, Detachments, more flexible detachments, turn by turn objectives and 9 other things that were of no help.
Sounds like 2nd with a splash of 1st, Armageddon and Apocalypse. I am most concerned that the flexible detachments will transform the game from a company command element to a platoon command element.
Detachments are abstract and vague for a reason. The fine details of a unit TOA get lost at company element level. It doesn't really change the role or effectiveness of a company detachment if one fire team has a weapon platform he found that is not normally with his unit.
Turn by turn objectives. VPs counted at the end of every turn. We have seen that too before. I understand what the point is. It will all depend on how the game actually works to weather its a good idea or not.
It is used in two scenarios for Warmaster. Sometimes its great other times good luck. I got luck and plant my lizards on one and watch them stack VPs while my opponent sent unit after unit to the foam. It was a shit game for him and no challenge for me.
Looks like the first go around on mini size was a bust. Minis are 8 to 10mm tall
A bad extra blurred picture of starter contents.
* Whippy stick are RED. Red stick were always in inches. GW will change Epic to inches? I am ok with measuring movement. I think GW again missed an opportunity to end ranges. All the big weapons would have effective ranges greater than the table. A 6mm 1/300th scale Abrams tank could shoot from home plate to the pitchers mound. Small arms are already taken care of with the FF value.
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