Wednesday, July 5, 2023

Legions Imperialis More updates


        More news. Some Tom guy wrote or designed Legions. He was quoted saying Alternating Activation, Hidden order counters, Detachments, more flexible detachments, turn by turn objectives and 9 other things that were of no help.
        Sounds like 2nd with a splash of 1st, Armageddon and Apocalypse. I am most concerned that the flexible detachments will transform the game from a company command element to a platoon command element. 
        Detachments are abstract and vague for a reason. The fine details of a unit TOA get lost at company element level. It doesn't really change the role or effectiveness of a company detachment if one fire team has a weapon platform he found that is not normally with his unit.

        Turn by turn objectives. VPs counted at the end of every turn. We have seen that too before. I understand what the point is. It will all depend on how the game actually works to weather its a good idea or not. 
        It is used in two scenarios for Warmaster. Sometimes its great other times good luck. I got luck and plant my lizards on one and watch them stack VPs while my opponent sent unit after unit to the foam. It was a shit game for him and no challenge for me.

        

            Looks like the first go around on mini size was a bust. Minis are 8 to 10mm tall
 

            A bad extra blurred picture of starter contents. 

                    * Whippy stick are RED. Red stick were always in inches. GW will change Epic to inches? I am ok with measuring movement. I think GW again missed an opportunity to end ranges. All the big weapons would have effective ranges greater than the table. A 6mm 1/300th scale Abrams tank could shoot from home plate to the pitchers mound. Small arms are already taken care of with the FF value.

                    *D6s, they missed the boat. ID uses D10s and its a great way to give weapons a different application.        

    All the old AT kits are being released. An all new ruins kit is coming too. There are weapons which can damage buildings. We had that way back in 1st and 2nd edition.

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