This is Vraks version 1.08. I am testing the abuse or assumed abuse of Artillery companies. Manticores specifically. Manticores in a 9 strong company will drop 3 plates, 18BP, 4 extra BM on any formation touched, and every hit is disrupt.
Vraksian Traitors (NetEA v1.08)
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ARTILLERY COMPANY [650]
9 Manticores
ARTILLERY BATTERY [250]
3 Bombards
ARTILLERY BATTERY [250]
3 Bombards
MALCADOR TANK COMPANY [700]
10 Malcador, Flak (1 Hydra)
DISCIPLES OF XAPHAN [300]
8 Disciples of Xaphan, 4 Chimeras
REGIMENTAL HQ PLATOON [400]
Supreme Commander, 12 Infantry, 1 Hell hound
TANK HUNTER SQUADRON [200]
3 Leman Russ Destroyer Tank Hunters
FLAK BATTERY [150]
3 Hydra
SENTINEL SQUADRON [100]
4 Sentinels
Kal's Emperor's Children. Some how I got 2905 and Kal got 2995.
Emperor's Children (4.1 - Approved)
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DAEMON POOL [90]
6 Lesser Daemon
RETINUE [330]
6 Chaos Marine units, Chaos Warlord (Supreme Commander), 3 Rhino, Daemonic Pact
RETINUE [280]
6 Chaos Marine units, Chaos Lord, 3 Rhino, Daemonic Pact
RETINUE [330]
6 Chaos Marine units, Sorcerer Lord, 3 Rhino, Replace 4 chaos marine units with 4 Havok units, Daemonic Pact
NOISE MARINE RETINUE [515]
7 Noise Marine, Sorcerer Lord, Daemonic Pact, Dreadclaws, 3 Emperors Children Dreadnought
NOISE MARINE RETINUE [485]
9 Noise Marine, Sorcerer Lord, Daemonic Pact, Dreadclaws, Emperors Children Dreadnought
DEVASTATION CLASS CRUISER [150]
QUESTOR TITAN [300]
HELLBLADE SQUADRON [200]
3 Hellblade Interceptors
HELLTALON SQUADRON [225]
Deployment. Kal has 5 activations off board. Space ship, 2 drops, Talon and Hell Blades. No garrison. I have Malcadors and the Infantry company garrisoned. This is the best case scenario for Vraks, no teleporters. The Manticore are able to hide deep in the flak bubble.
Malcadors.
I never marched the Malcadors. This is a 9 activation list with two hitters. You cannot afford the hitters not shooting. T3 when a march was needed to get the Blitz. The 45cm max march of the Malcadors would not have gotten them there.
I was out of position twice. Both times the situation was created by the EC's ability to avoid the Malcadors or out maneuver them. The slow move of 15cm, forced a double, and put a negative one to shooting.
Malcadors garrsion and overwatch only dictated the EC deployment. Area denial!
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