Thursday, November 2, 2017

HMGS Fall In Day One


          Meeting the BattleBarn guys for dinner. The usual buffet at Hersey Farms. The local ticket and Vet card gets the lot in for 50%. Well, one guy. Tom is the only die hard member left that attends and runs games for all 3 HMGS Cons. None came out for Thursday night dinner. It was a traditional last solid meal before eating Con food for 4 days.
Sad none come around any more. They were a great group of solid gamers and beer drinking ball busters. I could have gone out with the Epic group. 

Thursday night meet up and the registration line. Came back from dinner and directly behind our car was the NE Epic guys. I jumped them and took their stuff. The pre-register line was better than average this year. The beginning was the usual shit show. But after 15 minutes the worker bees remembered how to do it. I waited the initial rush and got mine in <15 minutes.

Dave ran the expo White Scars' list. To me the WS seem to be a codex list that was restricted. There was nothing special about it. DAs, BAs, IFs all have special unit for flavor, WS got dick all nothing. 

Dave beat me 4-0. Nothing too messed up. Dice performed as expected. No loop sided activations fails. Both of us could not hit for love or money. Activation count was about even. Don't know? Deployment was solid, objectives, and terrain usage....no big screw up.

The Mantra is a tough beast to master. Two games in, the Mantra feels out of place in the list. Its speed is a problem and the weapons load out does not seem to match up. For 650 points the beast should be more effective. 650 is roughly 3 detachments of suits.


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