Saturday, November 21, 2015

November WIP part VI

         More Wall sections and two fighting pits. The walls will be used on another project after I finish up the Processing station.  The fighting pits, hmmm? Don't know. I need to search for some artillery.

          These bad boys I should have casted. So sad. I will make a road section with one of them embedded into it. The other one will be made into a wadi wreck or some shit bang up at an oasis.

 



Friday, November 20, 2015

Desert Terrain part II, "The Processing Station"

          I was home with a sick kid. While she slept, I did the wash and painted. Painted more than did the wash. I got the yellow/white edging on the road done, Sand bags, barriers and pill boxes
          Started to lay down the first level of flock. What I should have done first is build up around the palms, walls, and fuzzy dunes. They stick out too much or are too high above ground level.
         I also think I should have completed painting and dipped the pieces. The dipping will save me from the endless repairs due to chipping paint during play and transport.
 


Thursday, November 19, 2015

November WIP part V



         Bunch of misc terrain kicking about. The last of the walls. 2 FW shuttles, no clue what they proper name is. I will use one as an escape objectives and the other as terrain. The land pad is" Wasteland." The junk piles are S&S African street rubble for 20mm FoF. S&S has very nice stuff, very nice.
 
 
          And this dude, no clue where it came from. It will make a nice liquid gas thingy.
 

Tuesday, November 17, 2015

Desert Terrain part I, "The Processing Station"


         Back on terrain building. The processing station is a result of lead diving. I found a pile of oil refinery stuff. Why not quickly bang out some desert terrain? And I have zero plan, no end game only making random stuff.

          The Main complex and Minor Complex. I have chosen to use plexi again. I mounted a bunch of M&T building to plexi. It reduces the weight and every thing bonds very nicely. Where wood and MDF tend to absorb most of your bonding agent.
        FW roads, why not. I have molds and masters tucked away. The toughest part is getting a level pour to control thickness. In this case I am not too worried as the roads over there were never 100%.
 

        The walls I painted last week. The roads were brush primed. Here they are just getting blocked in.


         The defenses and broken sections. It is the 40K universe! There must be ruins and busted stuff. The walls I snapped in my hand. Pill boxes are from Denmark. Wholes in walls can not be left unattended. The large tuffs represent shifting dunes. The plexi will be covered in my FoF desert flocking material after painting has been completed.

Friday, November 13, 2015

Desert palms 20mm


Some palms for Force on Force. Easy, cheap chinaman palm. Drill hole, glue in, and add sand.
A defensive position. I have been dicking around with this dude for years. I could never get to painting it. Finally done, ordered 2 years ago with big plans.



Thursday, November 12, 2015

November WIP part III


         Terrain work continues. I like it, mindless painting. This is a perfect example of my total lack of direction.
          More little walls and some new palms
          The trees from yesterday are completed. My daughter loves flocking stuff. This time she made a mess. I lost half my green grass stuff.